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Baldur’s Gate 3 Developer Blames Ubisoft for Poor Sales of Prince of Persia: The Lost Crown

Rumors have informed us that the sales of Prince of Persia The Lost Crown did not exceed one million copies, leading Ubisoft to lay off the entire Prince of Persia The Lost Crown team due to weak sales.

The French company responded to these reports to confirm that they will benefit from the studio members’ experiences by assigning them to work on other projects. Today, the publishing director at Larian Studio, the developer of Baldur’s Gate 3, says that the blame falls on Ubisoft’s management for Prince of Persia: The Lost Crown having lower sales than expected.

In a post on X, Michael Daus suggested that the relative failure of the game was not due to the development team’s work, but due to Ubisoft’s management. Daus stated that Ubisoft should have released the game on Steam on day one, instead of seven months later. Instead, the PC version was launched on the Epic Games Store and Ubisoft Store, which Daus says players could not use at that time.

He explained:

“It can be said that their last prominent game was Far Cry 6 in 2021.” “The Crew, Mirage, and Avatar games came out in 2023 and didn’t perform well, so you can assume that subscriptions were quiet when Prince of Persia was released by 2024. If the game had been released on Steam, it would not only have been successful in the market, but there could have been a second part of it because the team was very strong.”

Daus added that due to the critical success of the game, which ended with a Metacritic score of 85-87 depending on the platform, it could have led to better sales if Ubisoft had released it on Steam at launch.

He wrote, “It’s a disabled strategy.” “The hardest thing is to make a game with a score of 85+ – it’s much easier to release a single game. This should not be done this way.”

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