The Thing: Remastered Gameplay Showcase Highlights Tension, Combat, and Pursuits
Nightdive Studios has recently released some gameplay footage for The Thing: Remastered. This enhanced version of the 2002 survival horror game (inspired by the 1982 film) will be released later this year for PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch.
Aside from the third-person shooting and the presence of Scuttlers, The Thing: Remastered captures all the interesting aspects of the original version. The paranoia of doubting your allies, uncertainty about who may be infected, and the potential for betrayal at any moment. All of this is present and looks better than ever, thanks to Nightdive’s KEX engine.
In addition to supporting up to 4K resolution and 144 frames per second on current-gen platforms, The Thing: Remastered features modern atmospheres, dynamic lighting, improved character models and animations, and much more. In terms of gameplay, the original director, Mark Atkinson, also confirmed that they have made fixes to the issues that occurred in the 2002 release.
Recently, NightDive Studios revealed their desire to work on remasters of Hexen and Heretic games.
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I have been a fan of video games since the days of the family console, and I prefer adventure games like Tomb Raider and Assassin’s Creed (before the shift to RPGs). I do not have a bias towards any home console, as the best one for me is the one that offers the most distinctive games. What matters to me are narrative-driven experiences, as the story is more enjoyable to me than gameplay.