Improving the efficiency of shared internal graphics card memory and solving game loading issues.

Do you have PES 2013 or PES 2015 or any other game and notice that the graphics card reads with less memory or the game does not work for you? Surely, this problem is from the internal graphics card and specifically from the memory. You can check this by applying the explanation Will the game work on my device? and you will find that it works without problems. But the whole thing is that the RAM space on your device is shared, and Windows may consume all the RAM entirely and the graphics card cannot find what to deduct, and this is what happens in Windows 7 and 8.
Let’s talk numbers for a moment. You have 4GB of RAM on your device, and the graphics card needs 1GB, and Windows has consumed the entire 4GB of RAM, so where will the 1GB graphics card come from? What we will do is resize Windows’ reading of the RAM, so that we make it read 3GB instead of 4GB, or if you have 8GB of RAM in your device, make the device read only 6 or 7GB, and thus 1 or 2GB will remain for the graphics card to read in full, and your games will work. And now I will leave you with the video above to explain the method.
Let me simplify the matter once again to make it clear to everyone. There is shared memory that is deducted from the RAM and there is another memory specific to the graphics card VRAM. In internal graphics cards, the card’s memory is very limited, so the card uses the RAM to compensate for this deficiency, because games need to deal with files and data and thus need to store them on the card, and these data may be larger in size than the card’s memory, so it uses shared memory. The above method allows you to use the RAM more effectively in storing card data. (The method has been tested)